Friday, 17 September 2010

BBC2- That thing... Lara Croft




Type of documentary
Mixed.

Themes

Video games.

Power of women.

Phenomenon of Lara Croft.

Representation of women.


Narrative structure

Closed narrative structure.

Non Linear

Single strand


Camerawork

Interviews- left or right hand side of the screen with eye line a third of the way down the screen

Variety of shot types: Low angle, Whip pans and tracking shots.

Tilted frame shot.

Barbie and Ken sequence.

Extreme close-ups of most of the interviewee's.


Mise-en-scene

Chromakey - the Lara Croft video game, moving and out of focus so it didnt distract the audience from the actual interview.

Front projection- a light shone in front of them over their face, which looked part of the video game being played.

Film clips.


Sound

Voiceover- Male, standard English, emotionless, aged in their 20's- somebody who may play the Lara Croft game.

Lara Croft game- Gun fire and music from the game

Madonna music- one interviewee talked about madonna and her sng began just before the interview come on the screen, she is seen as a powerful women just like Lara Croft's character.

Voice of character.


Editing

Cartoon game mixed into reality.

Moving images in the background of the interviews.

Cutting- this is used the most throughout.

Man on a titled computer screen- He is the creator of Lara Croft, he is presented this way as a visual joke and it makes him stand out a lot more than the other interviewee's.

Fast motion used when walking down the stairs into the Cyber cafe.


Archive material

Movie clips and video game clips- both from toomrader.

Emails from the fans of Lara Croft.
Websites dedicated to Lara Croft .


News headlines on how big she has became and how she was even on the front of magazines.

Nikey advert


Graphics

Name and job of the person and how they were involved with the production of the game.

Prsented white and all in lower case and sanserif font.


These images were not used in the Documentary but they represent the excessiveness of Lara Croft and how the video game has developed so well.

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